Namespace GrindFest
Classes
- AutomaticHero
Base class for all bots
- Fireball
Casts a fireball that explodes on impact, dealing 1.2x weapon damage as fire damage to all enemies in a 2m radius
- InvokeOnReloadAttribute
Marks a static method to be automatically called when your bot script is recompiled. This is useful for destroying instantiated classes of your types that will stop being valid (mono behaviours are destroyed automatically) or storing state before your bot code is reloaded.
- OverworldMonsterSpawner
Checks the player movement and after few steps spawns a monsterrs
- ShortScale
Parse a numeric value into a short scale string representation.
Structs
- ShortScaleData
Allows for the value to be separated from the symbol; both can be styled separately.