Class DamageOverTimeDebuff
- Namespace
- GrindFest
- Assembly
- GrindFest.dll
Repeated damage over time. The applier fills in the payload (damage + element) on the instance it creates — the old version carried it on a shared prefab and had to patch it after spawning.
public class DamageOverTimeDebuff : Buff
- Inheritance
-
objectDamageOverTimeDebuff
- Inherited Members