Table of Contents

Class DamageOverTimeDebuff

Namespace
GrindFest
Assembly
GrindFest.dll

Repeated damage over time. The applier fills in the payload (damage + element) on the instance it creates — the old version carried it on a shared prefab and had to patch it after spawning.

public class DamageOverTimeDebuff : Buff
Inheritance
object
DamageOverTimeDebuff
Inherited Members

Fields

Damage
DamageElement
damageInterval

Properties

Category

Methods

Tick(float)