Class ItemBehaviour
- Namespace
- GrindFest
- Assembly
- GrindFest.dll
[DisallowMultipleComponent]
[RequireComponent(typeof(InteractiveBehaviour))]
[RequireComponent(typeof(AddressableReference))]
[DefaultExecutionOrder(-1)]
public class ItemBehaviour : MonoBehaviour
- Inheritance
-
objectItemBehaviour
Fields
Properties
- ColorHex
Hex color string for this item's rarity (e.g. "#4D80E6"). Handy for UI mods.
- IsEquipped
Returns true if this item is currently equipped on a character.
- IsWeapon
Returns true if this item is a weapon (has WeaponBehaviour component).