Class TownPortalSpell
- Namespace
- GrindFest
- Assembly
- GrindFest.dll
public class TownPortalSpell : Spell
- Inheritance
-
objectTownPortalSpell
- Inherited Members
Fields
Properties
- CastAnimationAddress
Addressables address of the Animancer.ClipTransitionAsset holding this spell's cast animation. Fade durations and speeds live inside that asset, so the class only has to name it.
- CastTime
Seconds the cast takes. 0 means instant.
- Element
The "Portal to Hell" prefab carried Element.Death; this class keeps the Gate Travel one.
Methods
- CanUse()
Can this skill be used right now? Buffs and passives override this away.
- OnRemoved()
Equipment swapped in for the skill is restored when the skill ends.