Table of Contents

Method WaitForWeaponAnimation

Namespace
GrindFest
Assembly
GrindFest.dll

WaitForWeaponAnimation(int, UnShared)

public IEnumerator WaitForWeaponAnimation(int layer = 0, ClipTransitionAsset.UnShared animation = null)

Parameters

layer int
animation ClipTransitionAsset.UnShared

Returns

IEnumerator