Table of Contents

Method GetEnemiesInArc

Namespace
GrindFest
Assembly
GrindFest.dll

GetEnemiesInArc(float, float, Vector3, HashSet<CombatBehaviour>)

protected HashSet<CombatBehaviour> GetEnemiesInArc(float range, float angle, Vector3 arcDirection = default, HashSet<CombatBehaviour> enemies = null)

Parameters

range float
angle float
arcDirection Vector3
enemies HashSet<CombatBehaviour>

Returns

HashSet<CombatBehaviour>