Class CombatBehaviour NamespaceGrindFest AssemblyGrindFest.dll public class CombatBehaviour : MonoBehaviour Inheritance object Object Component Behaviour MonoBehaviour CombatBehaviour Fields ArmorItemBonus Attack BaseArmor BaseAttackRating BaseAttackSpeed BaseCriticalHitChance BaseCriticalHitMultiplier BaseHitRecoverySpeed BaseMaxDamage BaseMinDamage BloodEffectPrefab Character DamageItemAdditiveBonuse DamageItemMultiplicativeBonuse EffectPosition Equipment FactionMember GetHit Health InCombatMode IsArmored ItemBonusBlockChance Kill LastAttackEvent ShowDamage SkillUser UnarmedAttack UnarmedAttackSound lastHitRecoveryTime Properties Armor AttackRating AttackSkill AttackSpeed BlockAmount BlockChance CriticalHitChance CriticalHitMultiplier HitRecoverySpeed MaxDamage MinDamage Methods FloatText(Vector3, Vector3, string, string) FloatTextStack(Transform, float, string) OnAttack(AttackEvent) OnGetHit(GetHitEvent) OnKill(DeathEvent)