Table of Contents

Class CombatBehaviour

Namespace
GrindFest
Assembly
GrindFest.dll
public class CombatBehaviour : MonoBehaviour
Inheritance
object
Object
Component
Behaviour
MonoBehaviour
CombatBehaviour

Fields

ArmorItemBonus
Attack
BaseArmor
BaseAttackRating
BaseAttackSpeed
BaseCriticalHitChance
BaseCriticalHitMultiplier
BaseHitRecoverySpeed
BaseMaxDamage
BaseMinDamage
BloodEffectPrefab
Character
DamageItemAdditiveBonuse
DamageItemMultiplicativeBonuse
EffectPosition
Equipment
FactionMember
GetHit
Health
InCombatMode
IsArmored
ItemBonusBlockChance
Kill
LastAttackEvent
ShowDamage
SkillUser
UnarmedAttack
UnarmedAttackSound
lastHitRecoveryTime

Properties

Armor
AttackRating
AttackSkill
AttackSpeed
BlockAmount
BlockChance
CriticalHitChance
CriticalHitMultiplier
HitRecoverySpeed
MaxDamage
MinDamage

Methods

FloatText(Vector3, Vector3, string, string)
FloatTextStack(Transform, float, string)
OnAttack(AttackEvent)
OnGetHit(GetHitEvent)
OnKill(DeathEvent)