Method PlayEffect
- Namespace
- GrindFest
- Assembly
- GrindFest.dll
PlayEffect(ParticleSystem, Vector3, Vector3, Quaternion)
public ParticleSystem PlayEffect(ParticleSystem effectPrefab, Vector3 position, Vector3 scale = default, Quaternion rotation = default)
Parameters
effectPrefabParticleSystempositionVector3scaleVector3rotationQuaternion
Returns
PlayEffect(ParticleSystem, Transform, Vector3)
public ParticleSystem PlayEffect(ParticleSystem effectPrefab, Transform target, Vector3 offset = default)
Parameters
effectPrefabParticleSystemtargetTransformoffsetVector3