Table of Contents

Class FlagData

Namespace
GrindFest
Assembly
GrindFest.dll
[Serializable]
[MemoryPackable(GenerateType.Object)]
public class FlagData : IMemoryPackable<FlagData>, IMemoryPackFormatterRegister
Inheritance
object
FlagData
Implements
IMemoryPackable<FlagData>
IMemoryPackFormatterRegister

Remarks

MemoryPack GenerateType: Object

UnityEngine.Vector3 PositionUnityEngine.Color Colorint Index

Fields

Color
Index
Position

Methods

Deserialize(ref MemoryPackReader, ref FlagData?)
RegisterFormatter()
Serialize<TBufferWriter>(ref MemoryPackWriter<TBufferWriter>, ref FlagData?)