Table of Contents

Class InventoryController

Namespace
GrindFest
Assembly
GrindFest.dll
public class InventoryController : MonoBehaviour, ICloseableUI
Inheritance
object
InventoryController
Implements

Fields

Container
ContainerDimension
Hero
Interactive
InventoriesParent
IsVisible
LastPosition
WeightText
oldParent

Properties

IsOpen

Is this UI element currently open/visible?

Items

Methods

AddItem(ItemBehaviour, Vector3)
Close()

Close this UI element

DropAllOnGround()
DropItemInInventory(ItemBehaviour)
RemoveItem(ItemBehaviour)
Show()
Toggle()

Events

Closed