Class StoryManager NamespaceGrindFest AssemblyGrindFest.dll public class StoryManager : Singleton<StoryManager> Inheritance object Object Component Behaviour MonoBehaviour Singleton<StoryManager> StoryManager Inherited Members Singleton<StoryManager>._instance Singleton<StoryManager>.Instance Fields CurrentFlow Flows HeroTriggerPrefab QuestLog story Methods ChoosePath(string, bool) EnqueueFlowChoice(string, GameObject, GameObject, string) InterpretCommand(string, GameObject) MakeChoice(StoryFlow, string) MakeChoiceAllFlows(string, GameObject) MakeChoiceCurrentFlow(string) ResetStory() SwitchFlow(StoryFlow, bool) SwitchFlow(string, StoryArea, GameObject, GameObject) Update() UpdateQuestLog() Events OnCreateStory