Class StoryManager NamespaceGrindFest AssemblyGrindFest.dll public class StoryManager : Singleton<StoryManager> Inheritance object Object Component Behaviour MonoBehaviour Singleton<StoryManager> StoryManager Inherited Members Singleton<StoryManager>.Instance Fields CurrentFlow Flows HeroTriggerPrefab QuestLog story Methods ChoosePath(string, bool) EnqueueFlowChoice(string, GameObject, GameObject, string) InterpretCommand(string, GameObject) MakeChoice(StoryFlow, string) MakeChoiceAllFlows(string, GameObject) MakeChoiceCurrentFlow(string) SwitchFlow(StoryFlow) SwitchFlow(string) Update() UpdateQuestLog() Events OnCreateStory