Method SwitchFlow
- Namespace
- GrindFest
- Assembly
- GrindFest.dll
SwitchFlow(string, StoryArea, GameObject, GameObject)
public StoryManager.StoryFlow SwitchFlow(string flowName, StoryArea storyArea = null, GameObject storyGameObject = null, GameObject contextGameObject = null)
Parameters
flowNamestringstoryAreaStoryAreastoryGameObjectGameObjectcontextGameObjectGameObject
Returns
SwitchFlow(StoryFlow, bool)
public StoryManager.StoryFlow SwitchFlow(StoryManager.StoryFlow flow, bool choosePath = false)
Parameters
flowStoryManager.StoryFlowchoosePathbool