Table of Contents

Method SwitchFlow

Namespace
GrindFest
Assembly
GrindFest.dll

SwitchFlow(string, StoryArea, GameObject, GameObject)

public StoryManager.StoryFlow SwitchFlow(string flowName, StoryArea storyArea = null, GameObject storyGameObject = null, GameObject contextGameObject = null)

Parameters

flowName string
storyArea StoryArea
storyGameObject GameObject
contextGameObject GameObject

Returns

StoryManager.StoryFlow

SwitchFlow(StoryFlow, bool)

public StoryManager.StoryFlow SwitchFlow(StoryManager.StoryFlow flow, bool choosePath = false)

Parameters

flow StoryManager.StoryFlow
choosePath bool

Returns

StoryManager.StoryFlow