Table of Contents

Class MassTransmuteIntoGold

Namespace
GrindFest
Assembly
GrindFest.dll
public class MassTransmuteIntoGold : Spell
Inheritance
object
MassTransmuteIntoGold
Inherited Members

Properties

AreaEffectPrefab
CastAnimationAddress

Addressables address of the Animancer.ClipTransitionAsset holding this spell's cast animation. Fade durations and speeds live inside that asset, so the class only has to name it.

CastTime

Seconds the cast takes. 0 means instant.

Command
Description
Element

Element used for casting requirements (spellbook) and damage.

Range

Methods

CanUse()

Can this skill be used right now? Buffs and passives override this away.

Cast()

The spell's effect. Override this instead of Use() when possible.