Table of Contents

Method PlayUpperBodyAnimation

Namespace
GrindFest
Assembly
GrindFest.dll

PlayUpperBodyAnimation(ITransition, float)

Play an animation on the upper-body layer (layer 1, masked), used by casting/consuming.

protected AnimancerState PlayUpperBodyAnimation(ITransition animation, float fadeDuration = 0.25)

Parameters

animation ITransition
fadeDuration float

Returns

AnimancerState

PlayUpperBodyAnimation(AnimationClip, float)

Play a raw clip on the upper-body layer (masked), used by casting / consuming.

protected AnimancerState PlayUpperBodyAnimation(AnimationClip clip, float fadeDuration = 0.25)

Parameters

clip AnimationClip
fadeDuration float

Returns

AnimancerState