Method PlayUpperBodyAnimation
- Namespace
- GrindFest
- Assembly
- GrindFest.dll
PlayUpperBodyAnimation(ITransition, float)
Play an animation on the upper-body layer (layer 1, masked), used by casting/consuming.
protected AnimancerState PlayUpperBodyAnimation(ITransition animation, float fadeDuration = 0.25)
Parameters
animationITransitionfadeDurationfloat
Returns
- AnimancerState
PlayUpperBodyAnimation(AnimationClip, float)
Play a raw clip on the upper-body layer (masked), used by casting / consuming.
protected AnimancerState PlayUpperBodyAnimation(AnimationClip clip, float fadeDuration = 0.25)
Parameters
clipAnimationClipfadeDurationfloat
Returns
- AnimancerState