Method PlayAnimation
- Namespace
- GrindFest
- Assembly
- GrindFest.dll
PlayAnimation(ITransition, int, float)
protected AnimancerState PlayAnimation(ITransition animation, int layer = 0, float fadeDuration = 0.25)
Parameters
Returns
- AnimancerState
PlayAnimation(AnimationClip, int, float)
Raw clip overload — animations resolved from an .fbx by address arrive as clips.
protected AnimancerState PlayAnimation(AnimationClip clip, int layer = 0, float fadeDuration = 0.25)
Parameters
clipAnimationCliplayerintfadeDurationfloat
Returns
- AnimancerState