Class DeathState
- Namespace
 - GrindFest
 
- Assembly
 - GrindFest.dll
 
public class DeathState : CharacterState, IState
  - Inheritance
 - 
      objectStateBehaviourDeathState
 
- Implements
 - 
      IState
 
- Inherited Members
 - 
    
    StateBehaviour.CanEnterStateStateBehaviour.OnEnterState()StateBehaviour.OnExitState()
 
Properties
- CanExitState
 [Animancer.FSM.IState.CanExitState] Determines whether the Animancer.FSM.StateMachine<TState> can exit this state. Always returns true unless overridden.