Table of Contents

Class SummonSkeleton

Namespace
GrindFest
Assembly
GrindFest.dll
public class SummonSkeleton : Spell
Inheritance
object
SummonSkeleton
Inherited Members

Fields

SummonedSkeletons

Properties

CastAnimationAddress

Addressables address of the Animancer.ClipTransitionAsset holding this spell's cast animation. Fade durations and speeds live inside that asset, so the class only has to name it.

CastTime

Seconds the cast takes. 0 means instant.

Command
Description
Element

Element used for casting requirements (spellbook) and damage.

ManaCost

Mana consumed per cast, when the character casts from mana.

MaxSkeletons
SkeletonCorporalAddress
SkeletonLevel
SkeletonWarriorAddress

These two were never assigned on the skill prefab; a mod can name them.

Methods

CanUse()

Can this skill be used right now? Buffs and passives override this away.

Use()