Class LootGenerator
- Namespace
- GrindFest
- Assembly
- GrindFest.dll
public class LootGenerator : Singleton<LootGenerator>
- Inheritance
-
objectLootGenerator
- Inherited Members
Fields
Methods
- GetRandomSkill(int)
Pick a random learnable skill at or slightly above the hero's level, weighted by skill rarity. Skips already-maxed skills.
- GetSkillByType(Type)
The shared prototype ("definition") of a skill type. Skills are plain classes now, so the type is the identity: no prefab to look up and no content definition to carry the data.