Table of Contents

Class LootGenerator

Namespace
GrindFest
Assembly
GrindFest.dll
public class LootGenerator : Singleton<LootGenerator>
Inheritance
object
Object
Component
Behaviour
MonoBehaviour
LootGenerator
Inherited Members

Fields

Books
CursedCoinCooldown
CursedCoinPrefab
ItemQualityProbabilities
ItemQualityProbabilitiesTemp
LargeGoldPilePrefabs
LearnableSkills
LearnableSpells
LootPrefabs
SingleGoldPiecePrefab
SkillPrefabs
SkillPrefabsByType
SmallGoldPilePrefabs
skillBookPrefab

Properties

ItemPrefabs
WeaponPrefabs

Methods

Awake()
DropGold(Vector3, int, float)
DropRandomWeapon(int, int, Vector3, float)
GenerateItem(ItemBehaviour, float, ItemRank, int)
GenerateRandomLoot(LootCategory, int, int)
GenerateRandomSkillScroll()
GetRandomSkill(int)
GetRandomSpell(int)
GetRandomWeaponPrefab(int)