Class LootGenerator NamespaceGrindFest AssemblyGrindFest.dll public class LootGenerator : Singleton<LootGenerator> Inheritance object Object Component Behaviour MonoBehaviour Singleton<LootGenerator> LootGenerator Inherited Members Singleton<LootGenerator>.Instance Fields Books CursedCoinCooldown CursedCoinPrefab ItemQualityProbabilities ItemQualityProbabilitiesTemp LargeGoldPilePrefabs LearnableSkills LearnableSpells LootPrefabs SingleGoldPiecePrefab SkillPrefabs SkillPrefabsByType SmallGoldPilePrefabs skillBookPrefab Properties ItemPrefabs WeaponPrefabs Methods Awake() DropGold(Vector3, int, float) DropRandomWeapon(int, int, Vector3, float) GenerateItem(ItemBehaviour, float, ItemRank, int) GenerateRandomLoot(LootCategory, int, int) GenerateRandomSkillScroll() GetRandomSkill(int) GetRandomSpell(int) GetRandomWeaponPrefab(int)