Method DropRandomWeapon
- Namespace
- GrindFest
- Assembly
- GrindFest.dll
DropRandomWeapon(int, int, Vector3, float)
public ItemBehaviour DropRandomWeapon(int itemRarity, int itemLevel, Vector3 position, float magicItemChanceMultiplier = 1)
public ItemBehaviour DropRandomWeapon(int itemRarity, int itemLevel, Vector3 position, float magicItemChanceMultiplier = 1)