Class MonsterPool NamespaceGrindFest AssemblyGrindFest.dll public class MonsterPool : Singleton<MonsterPool> Inheritance object Object Component Behaviour MonoBehaviour Singleton<MonsterPool> MonsterPool Inherited Members Singleton<MonsterPool>.Instance Fields DefaultDropTable MonsterPrefabs Methods Awake() Despawn(GameObject) GenerateRandomAffixes(int, MonsterRank) SpawnMonster(MonsterRankBehaviour, Vector3, int, MonsterRank, List<MonsterAffix>, Action<MonsterRankBehaviour>) SpawnNearPlayer(string, string) SpawnRandomMonstersAroundPosition(MonsterRankBehaviour, Vector3, int, MonsterRank, int, int)