Table of Contents

Class HeroController

Namespace
GrindFest
Assembly
GrindFest.dll
[DisallowMultipleComponent]
public class HeroController : MonoBehaviour
Inheritance
object
HeroController

Fields

AsyncHero
AutoJoinParty

Makes hero automatically join the party when it's in the scene

AutomaticHero
Character
Class
CurrentArea
CurrentOverworldArea
Dungeon
Id
ImpulseSource
Interactive
Inventory
IsOnSharedNavMesh
LastDeathEvent
LastOverworldPosition
Level
Looks
MapMarkers
NavMeshBounds
NavMeshData
NetworkHero
Party
PreviousArea
PreviousOverworldArea
PreviousSessionsTotalLifetime
SessionStartTime
Story

Properties

IsBotting
SessionLifetime
TotalLifetime

Methods

OnAttack(AttackEvent)
OnDamaged(GetHitEvent)
OnKill(DeathEvent)
StartBotting()
StopBotting()
WaitForMapTilesToLoad()

Ensures that all map tiles under the hero's position are fully loaded before allowing physics to take effect