Table of Contents

Class EatFoodSkill

Namespace
GrindFest
Assembly
GrindFest.dll
public class EatFoodSkill : ActiveSkill
Inheritance
object
EatFoodSkill
Inherited Members

Fields

Food

Set by whoever consumes the item (ConsumableBehaviour) before the skill runs.

Properties

MovementInterrupts

Methods

OnRemoved()

Equipment swapped in for the skill is restored when the skill ends.

Use()