Table of Contents

Class AsynchronousMultiplayerManager

Namespace
GrindFest
Assembly
GrindFest.dll
public class AsynchronousMultiplayerManager : Singleton<AsynchronousMultiplayerManager>
Inheritance
object
AsynchronousMultiplayerManager
Inherited Members

Fields

ChatLog
IsConnected
LastConnectionError
LoadedHeroAssemblies
NearbyHeroes
UseFakeAPI
UseFakeSteamToken

Properties

IsAsyncMultiplayerEnabled

Methods

DeleteHero(string)
DisplayChatMessage(string, string)
DisplayChatNotification(string)
ExtractAndLoadHeroCode(string, string, string, string)
GetOnlinePlayersCount()

Gets the current number of online players from the server

LeaveWorld()
PlayerJoinedGame(Assembly, HeroData, Party)