Table of Contents

Class SaveManager

Namespace
GrindFest
Assembly
GrindFest.dll
[DefaultExecutionOrder(-150)]
public class SaveManager : Singleton<SaveManager>
Inheritance
object
SaveManager
Inherited Members

Fields

AutoSaveInterval
Campfire
CampfirePrefab
DefaultUnlockedClasses
FlagPrefab
HeroPrefab
IsEncrypted
SaveData
StashLocation
saveFile

Methods

Awake()
DeleteSave()
Load()
MakeHero(Party, HeroData, Vector3, Quaternion)
MakeParty(SaveData, Party)
MakePersistedAreas()
Save(bool)
SaveHero(HeroController)
SaveItem(GameObject)
SaveParty(ref SaveData, Party)