Table of Contents

Class SaveManager

Namespace
GrindFest
Assembly
GrindFest.dll
public class SaveManager : Singleton<SaveManager>
Inheritance
object
Object
Component
Behaviour
MonoBehaviour
SaveManager
Inherited Members

Fields

AutoSaveInterval
Campfire
CampfirePrefab
DefaultUnlockedClasses
FlagPrefab
HeroPrefab
IsEncrypted
SaveData
StashLocation

Properties

saveFile

Methods

DeleteSave()
Load()
LoadParty(SaveData, ref Party)
MakeHero(Party, HeroData, Vector3, Quaternion)
Save(bool)
SaveHero(HeroController)
SaveItem(GameObject)
SaveParty(ref SaveData, Party)