Class MeleeAttack
- Namespace
- GrindFest
- Assembly
- GrindFest.dll
public class MeleeAttack : ActiveSkill
- Inheritance
-
objectMeleeAttack
- Inherited Members
Properties
Methods
- CanUse()
Can this skill be used right now? Buffs and passives override this away.
- OnRemoved()
Equipment swapped in for the skill is restored when the skill ends.