Table of Contents

Class MeleeAttack

Namespace
GrindFest
Assembly
GrindFest.dll
public class MeleeAttack : ActiveSkill
Inheritance
object
MeleeAttack
Inherited Members

Properties

CanBeInterrupted
Category
Command
MovementInterrupts
Range
Weapon

Methods

CanUse()

Can this skill be used right now? Buffs and passives override this away.

OnRemoved()

Equipment swapped in for the skill is restored when the skill ends.

Use()