Table of Contents

Class CharacterClass

Namespace
GrindFest
Assembly
GrindFest.dll
[CreateAssetMenu(fileName = "New Character Class", menuName = "GrindFest/Character Class")]
public class CharacterClass : AddressableScriptableObject
Inheritance
object
CharacterClass
Inherited Members

Fields

AllowedSkills
Description
GemPrice
GoldPrice
Icon
InitialSpawnPoint
IsAvailableOnline
IsHidden
LocalizedName

Player-facing name, English only.

Name
OnlineGemPrice
OnlineGoldPrice
OnlineSoulPrice
Order
Prefab
Requirements
Requirements2
RequirementsClasses
RequirementsItems
RequirementsSkills
SoulPrice

Properties

AnyOnlinePrice
AnyPrice

Methods

OnValidate()