Table of Contents

Class CharacterClass

Namespace
GrindFest
Assembly
GrindFest.dll
[CreateAssetMenu(fileName = "New Character Class", menuName = "GrindFest/Character Class")]
public class CharacterClass : ScriptableObject
Inheritance
object
Object
ScriptableObject
CharacterClass

Fields

AllowedSkills
Description
GemPrice
GoldPrice
Icon
IsAvailableOnline
IsHidden
LocalizedName
Name
OnlineGemPrice
OnlineGoldPrice
OnlineSoulPrice
Order
Prefab
Requirements
Requirements2
RequirementsClasses
RequirementsItems
RequirementsSkills
SoulPrice

Properties

AnyOnlinePrice
AnyPrice