Table of Contents

Class CharacterClass

Namespace
GrindFest
Assembly
GrindFest.dll
[CreateAssetMenu(fileName = "New Character Class", menuName = "GrindFest/Character Class")]
public class CharacterClass : ScriptableObject
Inheritance
object
Object
ScriptableObject
CharacterClass

Fields

AllowedSkills
Description
GemPrice
GoldPrice
Icon
InitialSpawnPoint
IsAvailableOnline
IsHidden
LocalizedName
Name
OnlineGemPrice
OnlineGoldPrice
OnlineSoulPrice
Order
Prefab
Requirements
Requirements2
RequirementsClasses
RequirementsItems
RequirementsSkills
SoulPrice

Properties

AnyOnlinePrice
AnyPrice