Class GameManager
- Namespace
- GrindFest
- Assembly
- GrindFest.dll
[DefaultExecutionOrder(-100)]
public class GameManager : Singleton<GameManager>
- Inheritance
-
objectObjectComponentBehaviourMonoBehaviourGameManager
- Inherited Members
Fields
Properties
Methods
- TryGoSinglePlayer()
If you are not connected yet, turns of the network and starts the single player