Table of Contents

Class WeaponAnimationSet

Namespace
GrindFest
Assembly
GrindFest.dll
[CreateAssetMenu(menuName = "GrindFest/Weapon Animation Set")]
public class WeaponAnimationSet : ScriptableObject
Inheritance
object
Object
ScriptableObject
WeaponAnimationSet

Fields

AttackAnimations
AttackAnimations2
BaseAnimationSet
BlockAnimations
CombatIdleAnimations
DeathAnimations
DrownDeathAnimations
ForwardSwimAnimations
IdleAnimations
IdleSwimAnimations
ParryAnimations
ReloadAnimations
TakeHitAnimations
WalkAnimations

Methods

GetCombatIdleAnimation()
GetDeathAnimation()
GetDrownDeathAnimation()
GetForwardSwimAnimation()
GetIdleAnimation()
GetIdleSwimAnimation()
GetRandomAttackAnimation()
GetRandomTakeHitAnimation()
GetRandomWalkAnimation()