Table of Contents

Class WeaponAnimationSet

Namespace
GrindFest
Assembly
GrindFest.dll
[CreateAssetMenu(menuName = "GrindFest/Weapon Animation Set")]
public class WeaponAnimationSet : ScriptableObject
Inheritance
object
WeaponAnimationSet

Fields

AttackAnimations
AttackAnimations2
BaseAnimationSet
BlockAnimations
CombatIdleAnimations
DeathAnimations
DrownDeathAnimations
ForwardSwimAnimations
IdleAnimations
IdleSwimAnimations
ParryAnimations
ReloadAnimations
TakeHitAnimations
WalkAnimations

Methods

GetCombatIdleAnimation()
GetDeathAnimation()
GetDrownDeathAnimation()
GetForwardSwimAnimation()
GetIdleAnimation()
GetIdleSwimAnimation()
GetRandomAttackAnimation()
GetRandomTakeHitAnimation()
GetRandomWalkAnimation()