Table of Contents

Class PersistedAreaBehaviour

Namespace
GrindFest
Assembly
GrindFest.dll

Stores all items in this area in save data, and restores them on load. Checks if player has modified/entered area, so it doesn't save unnecessary data.

public class PersistedAreaBehaviour : MonoBehaviour
Inheritance
object
PersistedAreaBehaviour

Fields

AreaBehaviour
IsDirty