Class SyntyGoblinThroneTent
Synty Goblin Throne Tent — boss area. Big leader tent, idol/effigies, skull piles, head spikes, banners, and the Goblin King + Shaman bodyguard. Centerpiece for the camp; corridors converge here.
public class SyntyGoblinThroneTent : SyntyGoblinCampBase
- Inheritance
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objectSyntyGoblinThroneTent
- Inherited Members
- Extension Methods
Properties
- SetupName
Asset name for the FieldSetup (e.g. "Crypt Armory_Code").
Methods
- Configure()
Called by Build() — add content layers here.