Table of Contents

Method AddCellPosition

Namespace
GrindFest.Editor
Assembly
GrindFest.dll

AddCellPosition(FieldSpawner, EAxis, EPositionMode, int, int, Vector2Int?)

Add SR_CellPosition: filter cells by single-axis grid coordinate. Used to pin spawns to exact cells (combine X+Z rules) or rows/columns.

protected SR_CellPosition AddCellPosition(FieldSpawner spawner, SR_CellPosition.EAxis axis, SR_CellPosition.EPositionMode mode, int exact = 0, int offset = 0, Vector2Int? range = null)

Parameters

spawner FieldSpawner
axis SR_CellPosition.EAxis
mode SR_CellPosition.EPositionMode
exact int
offset int
range Vector2Int?

Returns

SR_CellPosition