Table of Contents

Method Monsters

Namespace
GrindFest.Editor
Assembly
GrindFest.dll

Monsters(string, string, string, float, bool)

Add a monster spawner with probability-based placement.

public FieldModification Monsters(string prefabPath, string modName = "Monsters", string modTag = "Props,Monsters", float probability = 0.25, bool enabled = true)

Parameters

prefabPath string
modName string
modTag string
probability float
enabled bool

Returns

FieldModification