Table of Contents

Method AddBoundedOffset

Namespace
GrindFest.Editor
Assembly
GrindFest.dll

AddBoundedOffset(FieldSpawner, Vector3?, Vector3?, string)

Add SR_BoundedOffset: directional position offset.

protected SR_BoundedOffset AddBoundedOffset(FieldSpawner spawner, Vector3? worldOffset = null, Vector3? directionalOffset = null, string directFrom = "")

Parameters

spawner FieldSpawner
worldOffset Vector3?
directionalOffset Vector3?
directFrom string

Returns

SR_BoundedOffset