Method NewFieldSetupWithShape
NewFieldSetupWithShape(string, RoomShape, float, Vector3?)
Create a FieldSetupWithShape that forces a specific RoomShape at generation time (overrides BuildPlannerPreset's shape generator per DungeonGenerator.Generate fallback path).
protected FieldSetupWithShape NewFieldSetupWithShape(string name, RoomShape shape, float cellSize = 5, Vector3? nonUniformCellSize = null)