Table of Contents

Method NewFieldSetupWithShape

Namespace
GrindFest.Editor
Assembly
GrindFest.dll

NewFieldSetupWithShape(string, RoomShape, float, Vector3?)

Create a FieldSetupWithShape that forces a specific RoomShape at generation time (overrides BuildPlannerPreset's shape generator per DungeonGenerator.Generate fallback path).

protected FieldSetupWithShape NewFieldSetupWithShape(string name, RoomShape shape, float cellSize = 5, Vector3? nonUniformCellSize = null)

Parameters

name string
shape RoomShape
cellSize float
nonUniformCellSize Vector3?

Returns

FieldSetupWithShape