Class SyntyWalledRoom
Synty Walled Room — simplest room with monsters, no extra furniture.
Original: Walled Room.asset = MP_Crypt Room + Undead Monsters + Root(empty) This is the minimal combat encounter room.
public class SyntyWalledRoom : SyntyCryptBase
- Inheritance
-
objectSyntyWalledRoom
- Inherited Members
- Extension Methods
Properties
- SetupName
Asset name for the FieldSetup (e.g. "Crypt Armory_Code").
Methods
- Configure()
Called by Build() — add content layers here.