Table of Contents

Class SyntyWalledRoom

Namespace
GrindFest.Editor
Assembly
GrindFest.dll

Synty Walled Room — simplest room with monsters, no extra furniture.

Original: Walled Room.asset = MP_Crypt Room + Undead Monsters + Root(empty) This is the minimal combat encounter room.

public class SyntyWalledRoom : SyntyCryptBase
Inheritance
object
SyntyWalledRoom
Inherited Members
Extension Methods

Properties

SetupName

Asset name for the FieldSetup (e.g. "Crypt Armory_Code").

Methods

Configure()

Called by Build() — add content layers here.