Table of Contents

Class SyntyTreasureRoom

Namespace
GrindFest.Editor
Assembly
GrindFest.dll

Synty Treasure Room — treasure chests and regular chests.

Original: Treasure Room.asset = MP_Crypt Room + Undead Monsters

  • Root(Treasure Chest, Chest) Simplest room after Corridor — just chests scattered around.
public class SyntyTreasureRoom : SyntyCryptBase
Inheritance
object
SyntyTreasureRoom
Inherited Members
Extension Methods

Properties

SetupName

Asset name for the FieldSetup (e.g. "Crypt Armory_Code").

Methods

Configure()

Called by Build() — add content layers here.