Class SyntyTreasureRoom
Synty Treasure Room — treasure chests and regular chests.
Original: Treasure Room.asset = MP_Crypt Room + Undead Monsters
- Root(Treasure Chest, Chest) Simplest room after Corridor — just chests scattered around.
public class SyntyTreasureRoom : SyntyCryptBase
- Inheritance
-
objectSyntyTreasureRoom
- Inherited Members
- Extension Methods
Properties
- SetupName
Asset name for the FieldSetup (e.g. "Crypt Armory_Code").
Methods
- Configure()
Called by Build() — add content layers here.