Table of Contents

Class SyntyLaboratory

Namespace
GrindFest.Editor
Assembly
GrindFest.dll

Synty Laboratory — stone table, cauldron, barrels, barrel shelf, large barrel, alchemy stuff.

Original: Laboratory.asset = MP_Crypt Room + Undead Monsters

  • MP_Laboratory(Stone Table, Cauldron, Barrels, Barrel Shelf, Large Barrel, Stuff on Alchemy Table)
public class SyntyLaboratory : SyntyCryptBase
Inheritance
object
SyntyLaboratory
Inherited Members
Extension Methods

Properties

SetupName

Asset name for the FieldSetup (e.g. "Crypt Armory_Code").

Methods

Configure()

Called by Build() — add content layers here.