Table of Contents

Class SyntyClassroom

Namespace
GrindFest.Editor
Assembly
GrindFest.dll

Synty Classroom — bookcases, wooden tables, chairs, inscription tables, cauldron.

Original: Classroom.asset = MP_Crypt Room + Undead Monsters

  • MP_Classroom(Bookcase, Wooden Chair, Wooden Table, Inscription Table, Stuff on Classroom Table, Cauldron) Similar to Library but with wooden furniture and classroom-specific stuff.
public class SyntyClassroom : SyntyCryptBase
Inheritance
object
SyntyClassroom
Inherited Members
Extension Methods

Properties

SetupName

Asset name for the FieldSetup (e.g. "Crypt Armory_Code").

Methods

Configure()

Called by Build() — add content layers here.