Table of Contents

Class CryptLibraryRoom

Namespace
GrindFest.Editor
Assembly
GrindFest.dll

Crypt Library -- demonstrates mixing shared content with custom content. Same crypt walls/floors, but adds bookshelves and reading desks instead of weapon racks. Shows you can override any detail.

public class CryptLibraryRoom : RoomBuilder
Inheritance
object
CryptLibraryRoom
Inherited Members
Extension Methods

Properties

SetupName

Asset name for the FieldSetup (e.g. "Crypt Armory_Code").

Methods

Configure()

Called by Build() — add content layers here.