Table of Contents

Class CryptArmoryRoom

Namespace
GrindFest.Editor
Assembly
GrindFest.dll

Crypt Armory -- crypt room + undead monsters + weapon racks/barrels. Every spawner rule is defined right here.

public class CryptArmoryRoom : RoomBuilder
Inheritance
object
CryptArmoryRoom
Inherited Members
Extension Methods

Properties

SetupName

Asset name for the FieldSetup (e.g. "Crypt Armory_Code").

Methods

Configure()

Called by Build() — add content layers here.