Class ItemPickupDropTests
- Namespace
- GrindFest
- Assembly
- GrindFest.dll
Simple tests for core item pick-up and drop mechanics. Tests the building blocks that DropInto relies on.
public class ItemPickupDropTests : DevTest
- Inheritance
-
objectItemPickupDropTests
- Inherited Members
Methods
- DropThenSkillNotBlocked()
Drop item on station, then verify hero can immediately start another action. This tests that DropInto doesn't leave CurrentlyUsedSkill blocking.
- DropToGround()
Drop an item from inventory to the ground.
- PickUpHeavyItem()
Pick up a heavy item from the ground → gets equipped (not inventory). Note: PickUp() only returns Done for InInventory, so heavy items need WaitUntil.
- PickUpLightItem()
Pick up a light item from the ground into inventory.
- PickUpTwoItems()
Pick up two items sequentially without interference.