Table of Contents

Method SpawnMonster

Namespace
GrindFest
Assembly
GrindFest.dll

SpawnMonster(string, int, MonsterRank, float)

Spawn a monster by name (must exist in MonsterPool.MonsterPrefabs). Placement is NavMesh-sampled near the hero. Yield a frame after calling to let it initialize.

protected MonsterRankBehaviour SpawnMonster(string monsterName, int level = 1, MonsterRank rank = MonsterRank.Common, float distance = 3)

Parameters

monsterName string
level int
rank MonsterRank
distance float

Returns

MonsterRankBehaviour