Method IsNavMeshReadyAt
- Namespace
- GrindFest
- Assembly
- GrindFest.dll
IsNavMeshReadyAt(Vector3)
Does a NavMesh exist within 10 m of worldPos?
public static bool IsNavMeshReadyAt(Vector3 worldPos)
Parameters
worldPosVector3
Does a NavMesh exist within 10 m of worldPos?
public static bool IsNavMeshReadyAt(Vector3 worldPos)
worldPos Vector3