Class GoblinWarCampBuilder
Goblin War Camp — sprawling outdoor encampment surrounded by a log palisade.
Layout intent: Gate (front) → Tent Cluster(s) → Forge → Throne Tent (back / boss)
Planners: • Camp Gate — small static shape with gates + towers (the "entrance") • Warriors Camp — medium open tent cluster (×2-3 scattered) • Goblin Forge — workshop / anvil / weapon storage (×1) • Throne Tent — Goblin King + bodyguards + shrine (×1, far end)
Corridors: Wooden walkway / dirt path running through the marsh, connecting all tagged Room planners and linking the Gate into the network.
Darkness: Outline border around the whole camp — gets the Darkness fade effect so the camp feels carved out of the swamp.
public class GoblinWarCampBuilder : DungeonBuilder
- Inheritance
-
objectGoblinWarCampBuilder
- Inherited Members
Properties
- AssetFilename
Filename for the saved asset (e.g., "BP_Royal_Tomb_Code.asset").
- PresetName
Name for the generated BuildPlannerPreset asset.
Methods
- Configure()
Called by Build() — add planners, connections, and borders here.