Table of Contents

Method Room

Namespace
GrindFest.Editor
Assembly
GrindFest.dll

Room(string, FieldSetup, ShapeGeneratorBase, int, bool)

Create a Room planner with standard dungeon settings. Tagged as "Room" for corridor/darkness auto-detection.

protected FieldPlanner Room(string name, FieldSetup fs, ShapeGeneratorBase shape, int count = 1, bool exposeCount = false)

Parameters

name string
fs FieldSetup
shape ShapeGeneratorBase
count int
exposeCount bool

Returns

FieldPlanner