Class OrganicSettlementSpec
- Namespace
- GrindFest.Generation
- Assembly
- GrindFest.dll
POCO describing a single instance of a procedural settlement (camp/village). Built by SettlementBlueprints, consumed by OrganicSettlementGenerator at runtime.
All positions in this spec are LOCAL XZ relative to the generator GameObject — the world placement of the settlement is the generator's transform.position (set by InkWorldGenerator when it instantiates the area prefab).
public class OrganicSettlementSpec
- Inheritance
-
objectOrganicSettlementSpec