Class SettlementBlueprints
- Namespace
- GrindFest.Generation
- Assembly
- GrindFest.dll
Static registry of settlement blueprints. Each blueprint is a method that takes a seed and returns a fully-configured OrganicSettlementSpec.
Code-as-config (consistent with MapMagicGraphBuilder): blueprints are
C# methods, not ScriptableObjects. Refactoring is an IDE rename; conditional
config is a normal if; git diffs are real code diffs.
public static class SettlementBlueprints
- Inheritance
-
objectSettlementBlueprints