Method Serialize
- Namespace
- GrindFest
- Assembly
- GrindFest.dll
Serialize<TBufferWriter>(ref MemoryPackWriter<TBufferWriter>, ref SkillData?)
[Preserve]
public static void Serialize<TBufferWriter>(ref MemoryPackWriter<TBufferWriter> writer, ref SkillData? value) where TBufferWriter : class, IBufferWriter<byte>
Parameters
writerMemoryPackWriter<TBufferWriter>valueSkillData
Type Parameters
TBufferWriter