Table of Contents

Method Serialize

Namespace
GrindFest
Assembly
GrindFest.dll

Serialize<TBufferWriter>(ref MemoryPackWriter<TBufferWriter>, ref SkillData?)

[Preserve]
public static void Serialize<TBufferWriter>(ref MemoryPackWriter<TBufferWriter> writer, ref SkillData? value) where TBufferWriter : class, IBufferWriter<byte>

Parameters

writer MemoryPackWriter<TBufferWriter>
value SkillData

Type Parameters

TBufferWriter