Constructor SalvageRecipe
- Namespace
- GrindFest
- Assembly
- GrindFest.dll
SalvageRecipe(Dictionary<string, ItemBehaviour>, float)
public SalvageRecipe(Dictionary<string, ItemBehaviour> materialPrefabs, float recoveryRate = 0.5)
Parameters
materialPrefabs
Dictionary<string, ItemBehaviour>recoveryRate
float