Constructor MaterialRecipe
- Namespace
- GrindFest
- Assembly
- GrindFest.dll
MaterialRecipe(ItemBehaviour, ItemBehaviour[], float)
public MaterialRecipe(ItemBehaviour resultPrefab, ItemBehaviour[] requiredMaterials, float craftDuration = 1.5)
Parameters
resultPrefab
ItemBehaviourrequiredMaterials
ItemBehaviour[]craftDuration
float