Table of Contents

Constructor MaterialRecipe

Namespace
GrindFest
Assembly
GrindFest.dll

MaterialRecipe(ItemBehaviour, ItemBehaviour[], int, int, float)

public MaterialRecipe(ItemBehaviour resultPrefab, ItemBehaviour[] requiredMaterials, int minResultAmount = 1, int maxResultAmount = 1, float craftDuration = 1.5)

Parameters

resultPrefab ItemBehaviour
requiredMaterials ItemBehaviour[]
minResultAmount int
maxResultAmount int
craftDuration float