Table of Contents

Constructor MaterialRecipe

Namespace
GrindFest
Assembly
GrindFest.dll

MaterialRecipe(ItemBehaviour, ItemBehaviour[], float)

public MaterialRecipe(ItemBehaviour resultPrefab, ItemBehaviour[] requiredMaterials, float craftDuration = 1.5)

Parameters

resultPrefab ItemBehaviour
requiredMaterials ItemBehaviour[]
craftDuration float